There has been controversy around Unity’s changes to their eula and how it affects independent developers. Improbable – a vc backed developer of a massive online multiplayer game back end solution – lost their Unity license for a short time, which in turn affected hundreds, maybe thousands, of independent game developers, or at least caused a lot of anguish and confusion.
With a closed source game engine you always face the chance of the rules being changed on you after you have invested years of development.
Is there a legitimate open source alternative to Unity or Unreal? Here are some candidates – I’ll be experimenting/evaluating several over the next month or so and will post feedback.
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
A free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
3D is a easy-to-use game creation platform. Architected from the ground up for maximum flexibility and performance across a wide range of hardware and built upon…